Remove uinput-test.
I just used it to learn stuff, don't need it now.
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#include <linux/uinput.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <signal.h>
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#include <stdio.h>
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#include <string.h>
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#include <unistd.h>
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void emit(int fd, int type, int code, int val) {
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struct input_event ie;
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ie.type = type;
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ie.code = code;
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ie.value = val;
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ie.time.tv_sec = 0;
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ie.time.tv_usec = 0;
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write(fd, &ie, sizeof(ie));
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}
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int main(void) {
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struct uinput_setup usetup;
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// int i = 50;
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int i = 0;
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int fd = open("/dev/uinput", O_WRONLY | O_NONBLOCK);
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/* enable mouse button left and relative events */
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printf("EV_KEY 0x%08x\n", EV_KEY);
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printf("UI_SET_EVBIT 0x%08lx\n", UI_SET_EVBIT);
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printf("UI_SET_KEYBIT 0x%08lx\n", UI_SET_KEYBIT);
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printf("BTN_LEFT 0x%08x\n", BTN_LEFT);
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printf("EV_REL 0x%08x\n", EV_REL);
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ioctl(fd, UI_SET_EVBIT, EV_KEY);
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ioctl(fd, UI_SET_KEYBIT, BTN_LEFT);
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ioctl(fd, UI_SET_EVBIT, EV_REL);
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ioctl(fd, UI_SET_RELBIT, REL_X);
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ioctl(fd, UI_SET_RELBIT, REL_Y);
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memset(&usetup, 0, sizeof(usetup));
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usetup.id.bustype = BUS_USB;
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usetup.id.vendor = 0x1234; /* sample vendor */
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usetup.id.product = 0x5678; /* sample product */
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strcpy(usetup.name, "Example device");
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ioctl(fd, UI_DEV_SETUP, &usetup);
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ioctl(fd, UI_DEV_CREATE);
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/*
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* On UI_DEV_CREATE the kernel will create the device node for this
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* device. We are inserting a pause here so that userspace has time
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* to detect, initialize the new device, and can start listening to
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* the event, otherwise it will not notice the event we are about
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* to send. This pause is only needed in our example code!
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*/
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sleep(1);
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/* Move the mouse diagonally, 5 units per axis */
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while (i--) {
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emit(fd, EV_REL, REL_X, 5);
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emit(fd, EV_REL, REL_Y, 5);
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emit(fd, EV_SYN, SYN_REPORT, 0);
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usleep(15000);
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}
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// Click left mouse button.
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emit(fd, EV_KEY, BTN_MOUSE, 1);
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emit(fd, EV_SYN, SYN_REPORT, 0);
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emit(fd, EV_KEY, BTN_MOUSE, 0);
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emit(fd, EV_SYN, SYN_REPORT, 0);
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/*
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* Give userspace some time to read the events before we destroy the
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* device with UI_DEV_DESTOY.
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*/
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sleep(1);
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ioctl(fd, UI_DEV_DESTROY);
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close(fd);
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return 0;
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}
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